Campaign: The Lost City Campaign Date: 1000-02 Adventure Notes ———————————— The party continues around the corner to the left, where they encounter several Warriors of Zargon attempting to use their camouflage ability to surprise the adventurers. Despite my inordinate love for Isle of Dread, The Keep on the Borderlands, Castle Amber, Saltmarsh, and a few others, The Lost City is the adventure I go back to time and time again to run for new players, to mine for ideas, or just to pull off the shelf and read. At the beginning of the adventure, the characters become lost in a desert sandstorm and stumble upon the entrance to a pyramid. Worshipers The Lost City is hands down my favorite module for D&D ever published. The monster still lives, and a cult of evil human priests and various other monsters has grown up around it. Sources: Dungeon Module B4: The Lost City by Tom Moldvay (TSR, 1982) In Search of Adventure (TSR, 1987) The Emirates of Ylaruam by Ken Rolston (TSR, 1987) See, the problem was for this eleven year old was the upper tiers didn't make any sense. The module includes a cover folder with maps, and a descriptive booklet with a ready-made adventure for the DUNGEONS &; DRAGONS Basic game. Originally one of the basic D&D adventures, the Lost City was designed to help fledgling Dungeon Masters get experience fleshing out adventures. Part 2 details the first dungeon level. I'm using OD&D rules (which is very new for me). [2][3], While certainly evil, showing callous cruelty to those that saved it, it was unclear where Zargon fell on the scales of law and chaos. [6], The Lost City was ranked the 28th greatest adventure of all time by Dungeon magazine for the 30th anniversary of the Dungeons & Dragons game in 2004. [1] When Asmodeus first rose from his fall, he defeated Zargon and its armies with the help of his devilish children. Some take away: B4 The Lost City made for an incredibly fun romp It does lack some critical components to make it a fun desert adventure but that will be covered later on as I review it. The Lost City is one of the best examples of this classic approach, and completely unlike today's adventure-path designs that predestine players' "choices". Zargon, the main villain of B4 shows up in the 3e book Elder Evils. The Lost City was first published in 1982 by TSR as a stand-alone adventure for Dungeons & Dragons Basic Set.Goodman Games has brought this classic adventure back, and revamped it for 5E rules. The basic plan of the adventure is simple: the novice adventurers discover an ancient, buried pyramid when out of… But it's the Cynidiceans themselves who define The Lost City. 88. [1] Other areas of the city are merely outlined, with suggestions provided for the DM to provide detail.[1]. It's a big departure from previous modules in the series. [3][6], Zargon possessed ungodly levels of strength, and used his many tentacles to strike and constrict his foes dozens of times in the span of a few seconds. Forgotten Realms Wiki is a FANDOM Games Community. [9] Even before being propriated, he found the ample supply of weak, soft prey (humans) to be to his liking, and their worship granted him many unforeseen advantages. His reptilian visage hosted a wide maw filled with sharp, curving teeth above his dripping chin. In those mountains, a brown dragon was said to watch over a sandy basin known as the Valley of Death to ensure that nothing aroused Zargon from slumber. A group of adventurers have set up camp in Lumbridge Swamp, claiming to be searching for the mystical lost city. The working title for the module was "The Lost City of Cynidecia". [3], Instead of arms, Zargon had knots of flesh at each of his shoulders, three on each side, from which six long tentacles, each tipped with a razor-sharp barb, lashed out like a whip. Dragon (Issue 315 - Jan 2004) Return to the lost city. I’ll give a few examples. Scratch-built Zargon As the party got deeper into the Lost City (or at least its above-and-below pyramid), I had to get Zargon ready for them. The Warriors emit a disgusting odor others can detect from 10 feet away. 3e B4 – The Lost City by Tom Moldvay. Permission to photocopy for personal use only. [3] Acids and electricity were useless against him, and cold was of debated levels of uselessness, although he was not immune, only resistant to, fire. (If the continent map in module X1 is used, the Lost City can be anywhere in the Alasiyan Desert.) The Lost City of Z est un film d'aventure historique américain écrit et réalisé par James Gray, sorti en 2016. Elder evil This adventure was partially reprinted in the supermodule compilation B1-9 In Search of Adventure (1985), which included only the upper pyramid and was set in the Mystara campaign setting. Zargon(Elder evil) Your thoughts on B4- The lost city? to clear the way. [4], Zargon was known to take on selected warlocks as their patron. This one is set in the city of Cynidicea, lost beneath the desert sands. Zargon reformed from the horn years later and struggled for centuries to reach the surface, where it terrorized the inhabitants of the city of Cynidicea in the Imaskar Empire. Zargon is roughly humanoid in shape, though gargantuan in size, with twelve talon-tipped tentacles in place of arms and legs. to clear the way. B4: The Lost City Bundle - This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the pri Every few dozen seconds, he could spew forth a massive deluge of acidic, brown goo from his horrid maw, and those he bit into were also infected with the substance. OAR #4: The Lost City Goodman Games (2020) This tome is an homage to the original dungeon crawl and sandbox setting first explored decades ago as B4: The Lost City. Grab tries to parlay, but the Warriors attack when the party refuses to leave. Sargon, ancient Mesopotamian ruler (reigned c. 2334–2279 bc), one of the earliest of the world’s great empire builders, conquering all of southern Mesopotamia as well as parts of Syria, Anatolia, and Elam (western Iran). Grab tries to parlay, but the Warriors attack when the party refuses to leave. Area 2 is a junk room. Mystara. Part 1 is an introduction that outlines the adventure and gives the DM background information. Keep your eyes on 2020 (and this article) to explore the Lost City. Dragon magazine revisited the setting with "Mystara: Return to the Lost City" in issue #315. Zargon is a pretty cool villain. Chaotic A reinterpretation, set in a Greyhawk -like setting, appears in the sourcebook, Elder Evils. Warriors of Zargon are very intelligent lizardlike humanoid creatures. Scratch-built Zargon As the party got deeper into the Lost City (or at least its above-and-below pyramid), I had to get Zargon ready for them. [2] The calloused flesh of his muscular torso bore marks from endless injuries, crisscrossed with oozing wounds, cankerous tumors, and smoking clots formed from the dribbling brown slime that fell from his chin. Take your favorite fandoms with you and never miss a beat. When fighting Zargon, the problem wasn't so much hitting him as it was trying to make any wound stick. Zargon not only killed the worked digging but began hunting citizens of the citizens of Cynidicea which brought existential woe to the civilization. Part 3 describes the second dungeon level. Removing the horn from him would require formidable strength, and even if removed, Zargon still regenerated in a different way. 27 February 2006. From the corridors high ceiling dropped a very large, angry bat, which swooped down on the party, only to … Edit : Pg. The Lost City 's connection to pulp fantasy is readily apparent, as it presents a decadent subterranean civilization of great antiquity (Cynidicea) in the thrall of a foul alien being known as Zargon, whom many worship as a god. 1st Edition Statistics[4] lost civilization. After recovering the magical armor and shield the maidens believe that Cali will now put an end to Zargon – and lead the Maidens of Madarua to glory and restore order to Cyndicea. This week we'll be taking a look at Dungeons & Dragons adventure module B4: The Lost City. Anathematic Secrecy (Su): Zargon is immune to all divine divination spell effects. Who or what bound the dragon to this task was unknown. At last, the city rulers began sending criminals from the jails into the pyramid for Zargon to feed on. Nay, when Zargon awakens, all shall tremble as the world is born anew in his foul image. The Lost City (B4) is a Dungeons & Dragons adventure module by Tom Moldvay. It's a big departure from previous modules in the series. 16 If not simply crushing them, he could rip into his foes with his many teeth or gore them on his mighty horn. I am planning on running Moldvay's B4 The Lost City in a couple of days and was looking for any experiences or advice. [2][9], Whatever horrible place Zargon originally came from, he showed little interest in returning. November 10, 2015 September 21, 2015 by Thalen. Nondetection (Su): As the nondetection spell; continuous Re: The Lost City - Goodman Games Next Classic TSR Adventure Revisited Post by paleologos » Thu Aug 06, 2020 11:38 pm I think the "Dagothra" Easter Egg is kind of funny, because I have a pet hypothesis that Dagoth from "Conan the Destroyer" was actually based on Zargon… Most notable of these meteorological distortions was when it rained the same brown slime as was found within him, a slime that contaminated all exposed water and any who came into contact with it. [3] His exact height was unclear, but his hulking mass loomed over most others;[2][4] from the ground to his horn tip, he was about 30 ft (9.1 m) tall,[3] but he had been reported to stand as low as 15 ft (4.6 m)[4] and tower to nearly 35 ft (11 m). The ruins of a lost city rise up out of the sands, at its heart, a double-pyramid and a one-eyed monster named Zargon. Official 4E stats for Zargon and the Elder Evils can be found here. It also includes a 5E statistical information on the Thoul (magical combination of a troll and hobgoblin with the powers of a ghoul). [7][2], The only way to permanently defeat Zargon was to destroy his horn, and the only way to do that was to cast it into volcanic fire. B3, The Lost City, went down like a demented after-school special.The players encountered the Gormites, or Jocks, first, and got the basic story of the factions plus the Priests of Zargon (who are goths; I don't think they are well described in the module, so I gave the high priests Zargon masks and underpriests death's-head masks). Alignment I have hosted this module only a few times in the past 25 years or so simply on the premise that it is not one of my favorites as a desert adventure. Obsidian Portal allows you to create campaign websites for tabletop roleplaying games. As the adventure progresses, the characters discover that a monster known as Zargon was responsible for the downfall of Cynidicea. The Lost City. They worship the city's ancient Gods and are dedicated to the overthrow of the priests of Zargon and the restoration of Cynidicea's lost glory, but their diverging faiths have disallowed them from working together against their common enemy. Why I Recommend B4: The Lost City. It's abig departure from previous modules in the series. Favored weapon Below that was a single eye, bulbous and bloodshot. A 7‑foot (2.1‑meter) black horn with silver spots jutted from its forehead and oozed a yellow liquid around the base. The adventure was written by B. Matthew Conklin and illustrated by Michael William Kaluta.[4]. [6][10], In the past, this form of regeneration purportedly took years,[4] but it had been known to happen in mere weeks if not days. Lawful evil Goodman Games will release Original Adventures Reincarnated #4: The Lost City, compatible with Dungeons & Dragons 5E, into trade in June 2020.. This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the primary antagonist in the classic dungeon crawl adventure, B4: The Lost City. And then there is Zargon, with seven attacks per round. Edit: Pg. Beyond the wacked hobgoblin holding open the front door is a single chamber that makes up the pyramid’s entire top tier. Who can stand against the might of Zargon the Returner? Il s’agit de l'adaptation du récit La Cité perdue de Z de David Grann, lui-même inspiré des aventures de Percy Fawcett Synopsis. Various depictions of Zargon These Cynidiceans, now regressed to a subterranean species, are addicted to narcotics and spend most of their time in drug-induced reveries, wandering around in costumes and masks. Post by zargon on Apr 4, 2012 17:27:03 GMT -6. Better manage your group and your campaign, and have a better game. But The Lost City also has a bad habit of tripping on itself, sometimes structurally and sometimes thematically. The Lost City appeared in 1982 and was written by Tom Moldvay. [2][11][12], The gods were unable to discover how to destroy Zargon's horn. The Lost City appeared in 1982 and was written by Tom Moldvay. Zargon's corrupting influence, (the combined, unintended effect of countless innocent deaths, the worship of his cultists, and the manifested unrest of the gods) contaminated the land and caused the emergence of eerie weather patterns. Edit: Pg. She returns to aid the unconscious Cali, and finds that the bone golem and her other companions are completely gone! Were Zargon to fully escape his prison, the entire world would be subject to hourly, overlapping, atmospheric disasters, and no one would be safe as his foul slime rained over all. [3], Zargon was an entity unaccustomed to dealing with problems that couldn't be handled using brute force, physical or otherwise. [8] According to Denmead, "with this module, things are clearly detailed to a certain point, and then the rest is left for the DM to "Expand the Adventure," including a final confrontation with the evil "God" who helped bring down the civilization, and eventual discovery of the remnants of the people living a strange, drug-addled life of mushroom farming beside a subterranean lake. Full page rendition of Zargon (from B4 The Lost City) battling adventurers. Furthermore, he was a creature of ooze, and his presence heralded coming slime. Below the eye was a mouth filled with curved fangs that drooled brown slime that dripped off its chin in smoking blobs, usually landing on it… [3][2], The source of Zargon's immortality was his horn, without which he could no longer regenerate and would be substantially less resilient. Items required: Dramen staff Teleport out, and make your way back to the Lumbridge Swamp. B4 – The Lost City by Tom Moldvay. [3] A long, black horn with silver speckles (its reported length ranging between 2‒7 ft (0.61‒2.1 m)), from the base of which oozed a pale yellow liquid, curved upwards and jutted out from the middle of his forehead. The background information for the Lost City lies in a once prosperous civilization named Cynidicea which fell under charm of Zargon, evil monster found underneath their pyramid. You must find the truth of this claim, and gain entrance to the moon of Gielinor, Zanaris. The Lost City appeared in 1982 and was written by Tom Moldvay. But it’s the Cynidiceans themselves who define The Lost City. A quick reverse march was executed and each encounter was begun with an authoritative "Hail Zargon!" The Lost City. [2] He was so direct as to be reckless,[2][8] his arrogance so great that he scoffed at gods, though his overpowering strength and tenacity compensated for such hubris. For Demos Sachlas' proposed "B4 Campaign Sourcebook". 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Not a true good ( maybe demi-god status at most ) and quite weak creature ooze... Of this claim, and his presence heralded coming slime attack when the party refuses to leave buried in Alasiyan.

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